I normally sketch out my initial ideas first on paper before I dive into 3D, but for this one I decided to go with the flow and do it all in 3D to see where it took me.
These past few weeks have been crazy busy and I haven't had much free time, but here's a character study head bust of the Ogre maquette that I sculpted in Zbrush. I previously designed and sculpted the full figure Ogre in chavant clay.